January 2011
19 posts
Jan 24th
23 notes
Jan 24th
5 notes
Jan 24th
386 notes
Jan 24th
Jan 23rd
“ゲームの場合、まず動機を与え、次に情報を与えて仮説を立てさせ、実践の機会を作ってそれを検証させ、正解なら報酬を与えるように設計する。仕組みとしては学校教育とそんな...”
– Twitter / Yan.Ace (via otsune)
Jan 22nd
132 notes
Jan 20th
491 notes
Jan 19th
42 notes
Jan 19th
112 notes
Jan 17th
Jan 17th
491 notes
Jan 14th
2,663 notes
Jan 12th
1 note
Jan 12th
Jan 12th
269 notes
Jan 8th
10,320 notes
Jan 4th
52 notes
Jan 1st
234 notes
Jan 1st
30 notes